Difference between revisions of "Cell Broadband Engine"
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*[http://ieeexplore.ieee.org.ezproxy1.lib.asu.edu/iel5/40/32640/01528453.pdf?tp=&arnumber=1528453&isnumber=32640 S. Maeda, S. Asano, T. Shimada, K. Awazu, H. Tago, ''A real-time software platform for the Cell processor'', Toshiba Corp., Japan, Micro, IEEE, Volume: 25 , Issue: 5, pp. 20-29, Sept.-Oct. 2005] | *[http://ieeexplore.ieee.org.ezproxy1.lib.asu.edu/iel5/40/32640/01528453.pdf?tp=&arnumber=1528453&isnumber=32640 S. Maeda, S. Asano, T. Shimada, K. Awazu, H. Tago, ''A real-time software platform for the Cell processor'', Toshiba Corp., Japan, Micro, IEEE, Volume: 25 , Issue: 5, pp. 20-29, Sept.-Oct. 2005] | ||
*> (2.2) [http://www.netlib.org/utk/people/JackDongarra/PAPERS/scop3.pdf A. Buttari, P. Luszczek, J. Kurzak, J. Dongarra, G. Bosilca, ''A Rough Guide to Scientific Computing On the PlayStation 3'', Technical Report UT-CS-07-595, Innovative Computing Laboratory, University of Tennessee Knoxville, May 11, 2007] | *> (2.2) [http://www.netlib.org/utk/people/JackDongarra/PAPERS/scop3.pdf A. Buttari, P. Luszczek, J. Kurzak, J. Dongarra, G. Bosilca, ''A Rough Guide to Scientific Computing On the PlayStation 3'', Technical Report UT-CS-07-595, Innovative Computing Laboratory, University of Tennessee Knoxville, May 11, 2007] | ||
+ | *[http://www.pcworld.com/article/id,119602-page,1/article.html Tom Krazit, ''IBM, Sony, Toshiba Unveil Nine-Core Cell Processor'', IDG News Service, February 07, 2005] | ||
+ | :-"Cell will probably consume around 30 watts of power, similar to the Emotion Engine processor in the PlayStation 2" |
Revision as of 18:03, 24 August 2007
IBM
- The Cell project at IBM
- Cell programming projects
- IBM Cell reference documentation
- IBM Cell SDK Downloads
Articles
- -Dr. Chatha originally forwarded this paper on Cell Processor
- CODES+ISSS 2007 Tutorial summary on Cell Processor
- Kahle, J., The Cell Processor Architecture, IBM, MICRO-38. 38th Annual IEEE/ACM International Symposium on Microarchitecture, 12-16 Nov. 2005
- M. Day, P. Hofstee, Hardware and software architectures for the CELL processor, IBM Systems&Technology Group, Austin, TX, Hardware/Software Codesign and System Synthesis, CODES+ISSS, Sept. 2005
- D. Stasiak, R. Chaudhry, D. Cox, S. Posluszny, J. Warnock, S. Weitzel, D. Wendel, M. Wang, Cell processor low-power design methodology Syst. & Technol. Group, IBM Corp., Austin, TX, USA, Micro, IEEE, Volume: 25 , Issue: 6 pp. 71-78, Nov.-Dec. 2005
- S. Maeda, S. Asano, T. Shimada, K. Awazu, H. Tago, A real-time software platform for the Cell processor, Toshiba Corp., Japan, Micro, IEEE, Volume: 25 , Issue: 5, pp. 20-29, Sept.-Oct. 2005
- > (2.2) A. Buttari, P. Luszczek, J. Kurzak, J. Dongarra, G. Bosilca, A Rough Guide to Scientific Computing On the PlayStation 3, Technical Report UT-CS-07-595, Innovative Computing Laboratory, University of Tennessee Knoxville, May 11, 2007
- Tom Krazit, IBM, Sony, Toshiba Unveil Nine-Core Cell Processor, IDG News Service, February 07, 2005
- -"Cell will probably consume around 30 watts of power, similar to the Emotion Engine processor in the PlayStation 2"