Difference between revisions of "Cell Broadband Engine"

From esoterum.org
Jump to: navigation, search
(Media Application)
(Training)
Line 11: Line 11:
  
 
=== Training ===  
 
=== Training ===  
 +
*[http://www-01.ibm.com/chips/techlib/techlib.nsf/techdocs/9F820A5FFA3ECE8C8725716A0062585F/$file/CBE_Handbook_v1.1_24APR2007_pub.pdf Cell Programming Guide], IBM
 
*[http://ibmur.hust.edu.cn/Cell/Power_org%20-%20Cell%20Training%20Series%20-%20Track%201.htm Training Series targeted for IBM employees]
 
*[http://ibmur.hust.edu.cn/Cell/Power_org%20-%20Cell%20Training%20Series%20-%20Track%201.htm Training Series targeted for IBM employees]
 
*[http://www.power.org/resources/reading/ Power Architecture] recommended reading
 
*[http://www.power.org/resources/reading/ Power Architecture] recommended reading

Revision as of 18:10, 19 August 2008

Motivation for SDR implementation: What makes the IBM Cell a good candidate for an SDR implementation?

  • Can we get the power low enough for the processor to be feasible for handheld devices?
  • Does context switching give us an advantage?


IBM

Training

Programming

Software/Development

Hardware

Articles

General/Architecture

-"Cell will probably consume around 30 watts of power, similar to the Emotion Engine processor in the PlayStation 2"

High Performance Computing Application

-S. Williams, J. Shalf, L. Oliker, S. Kamil, P. Husbands, K. Yelick, "The Potential of the Cell Processor for Scientific Computing", ACM, May 2006

Media Application

-TOSHIBA Corporation, JAPAN

Real Time Application

Other Applications


Last printed: 2.7