Difference between revisions of "Cell Broadband Engine"

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:-S. Williams, J. Shalf, L. Oliker, S. Kamil, P. Husbands, K. Yelick, [http://www.cs.berkeley.edu/~samw/projects/cell/CF06.pdf "The Potential of the Cell Processor for Scientific Computing"], ACM, May 2006
 
:-S. Williams, J. Shalf, L. Oliker, S. Kamil, P. Husbands, K. Yelick, [http://www.cs.berkeley.edu/~samw/projects/cell/CF06.pdf "The Potential of the Cell Processor for Scientific Computing"], ACM, May 2006
 
*[http://www.ibm.com/developerworks/power/library/pa-linuxps3-2/index-a4.pdf Programming high performance applications on the Cell BE processor, Part 2: Program the synergistic processing elements of the Sony PLAYSTATION 3 An overview of the SPEs]
 
*[http://www.ibm.com/developerworks/power/library/pa-linuxps3-2/index-a4.pdf Programming high performance applications on the Cell BE processor, Part 2: Program the synergistic processing elements of the Sony PLAYSTATION 3 An overview of the SPEs]
 +
*[http://www.power.org/resources/devcorner/cellcorner/ListRankCell-PID343074.pdf : On the Design and Analysis of Irregular Algorithms on the Cell Processor: A Case Study of List Ranking]
  
 
=== Media Application ===
 
=== Media Application ===

Revision as of 18:04, 10 September 2007

IBM

Software

Hardware

Articles

General/Architecture

-"Cell will probably consume around 30 watts of power, similar to the Emotion Engine processor in the PlayStation 2"
  • A. E. Eichenberger, K. O’Brien, K. O’Brien, P. Wu, T. Chen, Pe. H. Oden, D. A. Prener, J. C. Shepherd, B. So, Z. Sura, A. Wang, T. Zhang, P. Zhao, M. Gschwind, "Optimizing Compiler for a CELL Processor", Proceedings of the 14th International Conference on Parallel Architectures and Compilation Techniques, 2005

High Performance Computing Application

-S. Williams, J. Shalf, L. Oliker, S. Kamil, P. Husbands, K. Yelick, "The Potential of the Cell Processor for Scientific Computing", ACM, May 2006

Media Application

Real Time Application

Last printed: 2.3